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Final Fantasy VII is a console role-playing game developed and published by Square (now Square Enix), and the seventh installment in the Final Fantasy video game series. It was released in 1997 and is the first numbered Final Fantasy game for the Sony PlayStation video game console and Microsoft Windows-based personal computers; it is also the first to use 3D computer graphics featuring fully rendered characters on pre-rendered backgrounds. The game's story centers on a group of adventurers as they battle a powerful mega corporation called 'Shinra', which is draining the life of the planet to use as an energy source.
As the story progresses, conflicts escalate and the world's safety becomes the central concern. Version 1.0 has been out for a couple of weeks now and the response has been great. The mod has been featured on multiple gaming sites, downloaded more than 5.000 times and 1.0 launch trailer has been viewed more than 110.000 times.
So what's next? The Future of RemakoWith version 1.0, most of Final Fantasy VII's graphics have been improved and most of the major kinks have been ironed out.There are still some areas that could use improving. I didn't get around to improving the magical effects textures as there were some roadblocks that prevented me from completing them, which I only noticed when I got too close to the release of 1.0. There are also some other textures that could still use a higher resolution remake. Think the HUD in the various minigames.However, I won't get around to this immediately. I have spent a lot of time on Remako, especially in the two weeks leading up to the release. So first want to do another project first.
Besides, you guys are still playing through v1.0:D My Next ProjectMany people have asked me to upscale FF8 or FF9. I can tell you know, that at the moment this is not something I want to do.
Unlike with FF7, I don't have a connection with these two games. Also, with FF9 there is already a that upscales the graphics. It looks quite good, so check it out.For my next project, I wanted to remaster a game that is as special to me (if not more) than Final Fantasy VII is to me. But I also wanted it to be a different style of game from FF7.
Here are some hints to what that game is:. It's a sequel to another classic game. It's not a JRPG.
It doesn't have pre-rendered graphicsWhat game this is, I will reveal in the coming weeks. Can you guess which game it is?
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The first one to guess it will get a shoutout in the mod itself or its launch trailer. A Little Bit of FunTo round off this post I wanted to share something fun I've been putting together this weekend.I remade the FF7 Remake Trailer from Sony's State of Play event in FF7-PC. Naturally, I used Remako v1.0, but I used a lot of other great mods as well. You can find the full mod list down in the video's YouTube description.This was a lot of fun to make, if only because it made me really analyze the original trailer.
Quite a lot of scenes aren't in the 1997 game, so I had to go through a lot of trouble to find alternatives for some scenes and locations.Let me know what you think in the comments below. If they remake the game. I think they should incorporate some real time battle maybe even God Of War/Bushido Blade/Colosseum:RTF battle mechanics.
I think that would deeper immerse the player in the experience. I'd also like to see the option to leave that out. So if you want to experience the game without straying to much from the original you can have turn based battle as well.
I definitely DO NOT want to see the break away to battle screen crap like in the original. I mean even Chrono Trigger had the battles converged in the game play.
Without the 'Step, step, fight' battle system.-1 votes.
Final Fantasy VII fans will never cease to amaze me. A fan over on the Qhimm forums embarked on a fan translation project that aimed to deliver a complete and accurate English translation of the original Japanese version of Final Fantasy VII.